This romhack aims to breathe new life into an oft underappreciated cult classic. Play as Orpheus as you seek to rescue your girlfriend after she was kidnapped by Hades.Īlong the way, solve challenging puzzles and navigate complex mazes to encounter the Greek gods and earn their favor along with new abilities. Originally released in Japan as “Ai no Densetsu: Olympus no Tatakai,” which translates to “The Legend of Love: The Battle of Olympus,” Battle of Olympus offers a compelling indie metroidvania experience by drawing inspiration from both Greek mythology and the second entry of a certain well-known video game series. Please enjoy this new version of the game and all the new features! Damage scales up a little as you acquire better swords! Better Candle: The blue and red candles, and also the wand flame from the book, now deal additional damage to enemies. The more keys you have, the more likely a locked door will appear! Key Doors: Keys have been added to the dungeon! Locked doors appear from time to time and you can use keys to skip the room without defeating all the enemies.New Endgame Sequence: Near the end of the dungeon, it switches over to Level 9 music and palette, with increased enemy counts through the end of the game.Includes many custom palettes, 18 palettes in total. Palette Randomization: The most requested Ancient Dungeon feature is here! The color palette of the dungeon will change periodically throughout the adventure.This mode is perfect for setting up races with your friends! Seeds: You can input a seed value on the options menu and play a consistent dungeon.New Options Menu: You can set up which mode you want to play in, as well as choose Quest and Music settings.Many new features have been added to Version 2.0, including the following: Battle through 255 randomized dungeon rooms, defeat bosses, and collect items in order to save Zelda at the end! This romhack of The Legend of Zelda transforms the game into a dungeon crawling roguelike. The Legend of Zelda: Ancient Dungeon has now been updated to Version 2.0! Other updates with more specific details and an extensive List can be found within the included ReadMe file.Īs always, please stay tuned for the next major update! Menu Portraits for the Simons as well as Axe Armor. Intro Prologue Song for the new Simons. ALL Extra Characters can now do the Crush Stone Ability. ALL Extra Characters can now access the Menu. Sprites and Dash Ability given to Mega Man. Sound Effects and Songs from Super Castlevania IV and Haunted Castle added to the Simon Characters for a more authentic experience! Enter AXEARMOR in Name Entry and you will load Axe Armor. Enter SIMON.JG in Name Entry and you will load NES Simon Belmont with a recolor from JonataGuitar. Enter SIMON.HC in Name Entry and you will load Simon Belmont from Haunted Castle. Enter SIMON.II in Name Entry and you will load a CV2 Style Simon Belmont from Super Castlevania IV. Enter SIMON.IV in Name Entry and you will load Simon Belmont from Super Castlevania IV. Known simply as The Simons Update, the major draw of this update is that it adds FIVE MORE Extra Characters!īrief overview of v2.3.75 Simons Update features: Note: Original images removed due to reports of photosensitivity issuesĪnother major update to Castlevania HoD: Revenge of the Findesiecle+ arrives! Hopefully this provides an experience more consistent with other “DX” quality releases. Removed the ability to go back to the game selection menu at the title screen by pressing Select.Removed the ability to reboot the game to the selection menu using Start+Select+A+B.Inclusion of the “autoboot+speed+whip hack” by richirobot (with credits to tidi, hiro1112 and Ugetab) here.Health bar was changed to a solid red rather than a color changing system, consistent with other Castlevania titles.Color palettes for every level were altered to make the game more realistic, also resulting in better blending of objects into backgrounds.Candle color was changed, and the design was reduced in size.The fully-powered whip fireball was given actual fireball colors.The main character sprite has been redrawn and re-colored.Almost every enemy sprite has been re-colored in some way.Those patches are included in this all version (richirobot), as well as the following improvements: Other hackers (tidi, hiro1112 and Ugetab) have created hacks that provide autoboot, whip retainment, and speed-up hacks that have greatly improved quality-of-life. This patch is a first step in providing better quality color releases of the individual games in these collections, resulting in a definitive experience. Unfortunately, many of them were marred with crappy palette selection and terrible tile work. Konami GB Collections were a very early dip into colorizations of Game Boy games.
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